-- v1471 2026-02-03.1 --
-- v1467 2026-01-04.1 --
-- v1462 2025-11-30.1 --
-- v1458 2025-11-02.1 --
-- v1453 2025-09-28.1 --
-- v1449 2025-08-31.1 --
-- v1445 2025-08-03.1 --
-- v1440 2025-06-29.1 --
-- v1436 2025-06-01.1 --
-- v1432 2025-05-03.1 --
-- v1427 2025-03-30.1 --
-- v1423 2025-03-02.1 --
-- v1419 2025-02-02.1 --
-- v1414 2024-12-29.1 --
-- v1410 2024-12-01.1 --
-- v1406 2024-11-03.1 --
-- v1401 2024-09-29.1 --
-- v1397 2024-09-01.1 --
-- v1394 2024-07-13.1 --
-- v1388 2024-06-30.1 --
-- v1384 2024-06-02.1 --
-- v1379 2024-04-28.1 --
-- v1375 2024-03-31.1 --
-- v1371 2024-03-03.1 --
-- v1367 2024-02-03.1 --
-- v1362 2023-12-31.1 --
-- v1358 2023-12-03.1 --
-- v1353 2023-10-29.1 --
-- v1318 2023-02-26.1 --
-- v1314 2023-01-29.1 --
-- v1310 2022-12-31.1 --
-- v1306 2022-12-04.1 --
-- v1052 2018-01-22.1 --
* Turned off UPX compression, since that seems to be causing problems for some.

-- Build 2018-01-02.1 --
-- Build 2017-12-26.1 --
-- Build 2017-13-03.1 --
-- Build 2017-11-12.1 --
-- Build 2017-10-22.1 --
-- Build 2017-10-14.1 --
* Fixed (we hope) a bug that prevented the use of 15-character passwords.

-- Build 2015-04-05.1 --

* As in the Mac client, the Character Manager should now display characters' "join-names",
in addition to the regular names, whenever they differ markedly.
Typically this only happens if a GM has manually changed the name of a character.
For example, if your character was originally called "Punch" but you later purchased
a name-change to "Judy", then the Character Manager should now list it thus:
    Judy (PUNCH)
instead of simply:
    Judy

[N.B. For one reason and another, making changes to the Windows client is very difficult
for us, and testing those changes is even harder. Please be sure to let us know if
the above change isn't working correctly for you.]

-- Build 2010-05-18.1 --

* The Players window now no longer obscures the "badge of profession" for fallen players;
this matches a recent similar change in the Mac client.

-- Build 2009-01-13.1 --

* Fixed client crash/freeze on auto updates

-- Build 2008-09-09.1 --

* Show icons for subclasses in the playerlist

-- Build 2008-07-02.1 --

* Fixed reassigning of item shortcuts in inventory 
* Fixed account expire date that was off by one day 
* Added animated icon to progress dialog shown while connecting to 
  server
* Added support for moving character between accounts 
* If no music files found in data/Music/ directory, it will be rescaned 
  after a bit longer interval 
* Some minor improvements

-- Build 2008-02-19.1 --

* Support for @my.shares_in and @my.shares_out
  macro variables

-- Build 2008-01-31.1 --

* Overflow fix in macro execution engine

-- Build 2006-11-19.1 --

* No Changes


-- Build 2006-11-05.1 --

* Improved saving of XML files when closing the client
* @env.textlog now retaining the value from previous frame
* Minimized windows positions are now saved correctly


-- Build 2006-05-28.1 --

* No Changes


-- Build 2006-05-15.1 --

* Improved OpenGL compatibility for Intel-based graphics cards
* (Bard) music is now on by default for new players


-- Build 2006-03-23.1 --

* No Changes


-- Build 2006-03-03.1 --

* Fixed share count and display of players in player list from our clan
  that are sharing with us
* Fixed player names in thank/curse messages
* Some minor fixes


-- Build 2006-02-21.1 --

* Fixed C-style macro comments
* Added smoother night/lights and antialiased drop shadows in OpenGL version
* Speeded up OpenGL rendering and improved compatibility with older cards.
  People who had too low frame rate (and therefore lag) might try it again, and
  see if it works better now (some artifacts might be eliminated too, such as
  black stripes instead of night/lights etc.). Players with NVIDIA cards might
  need to turn off global "vsync" in driver settings and restart the client to
  see the actual speed difference while playing a movie in full speed.
* Some minor improvements


-- Build 2006-02-06.1 --

* Some minor fixes


-- Build 2006-01-23.1 --

* Fixed 512 chars overflow (for good!)
* Update procedure slightly changed
* Some minor improvements


-- Build 2006-01-06.1 --

* Fixed skipping of message lines from macros
* Macros triggered by right click now execute two times on a double-click
* Name of item returned by @my.right_item now has 'undefined case' as in
  Mac client (was always upper before)
* Fixed image error in some rare cases
* Some minor improvements


-- Build 2005-12-17.1 --

* No changes


-- Build 2005-12-16.1 --

* Advanced to wxWidgets 2.6.2 (HTTP_PROXY environment variable can now be used
  for specifying HTTP proxy server for auto-update procedure, not the game!)
* Fixed balance poison in main bars
* Implemented workaround for mouse capture loss on some keyboard keys


-- Build 2005-11-28.1 --

* No changes


-- Build 2005-11-26.1 --

* Improved sound to work better with iTunes, hopefully
* Improved ZIP unpacking code
* Fixed occasional empty lines in text log (bug from 1.0rc3)
* Fixed /thinkgroup not to be displayed as /thinkclan in text log


-- Build 2005-11-10.1 --

* Advanced to 1.0rc3
* [feature request 3605] Added more items into player list context menu
* Supported new multilingual protocol for thinkto bubbles
* Fixed thinkto bubbles and sound notifications in translated (non-english) versions
* Fixed player list sometimes not showing people as fallen
* [bug 3617] Fixed key shortcut dissapearing when dropping and
  picking up again the same item that has a shortcut key
* [bug 3556] Fixed inventory bug when picking up/dropping template items


-- Build 2005-11-03.1 --

* Advanced to 1.0rc2
* German translation included
* Improved parsing of fallen messages
* Improved parsing of multi-lingual messages
* Improved player list scrolling
* Improved selection sign (ying yang) for extra large sprites in Software mode
* Added an alternative Software night effect (when OpenGL is disabled);
  also rendered in 8-bit mode so it can't look much better than the old
  Dithered night, but at least player names should be more visible now
* "right-click" and "middle-click" macro aliases now working (per specification)
* Fixed players with empty names bug
* [bug 3304] Fixed occasional losing of darkness at certain
  locations (e.g. in parts of sewers) in Software renderer
* Some minor fixes and additions


-- Build 2005-10-18.1 --

* Advanced to 1.0rc1
* OpenGL compatibility improved and speeded up a bit for some cards
* Added Bard music
* Added client update check on each server-related operation
* Added keyboard shortcuts to popup menus
* Added translation support
* Removed Force shadows option
* Removed Karma command from menus
* Limited number of lines in Text window
* Improved window refreshing
* Fixed sound staying mute after toggling it off then on
* Fixed drawing of player icons when window is too narrow
* Fixed numpad keys as triggers in macros
* Fixed problems with playing in the same session after
  downloading full key files (without old ones)
* Fixed lost frame resend request (occasionally missing 'helped to kill'
  and 'killed' messages, yelling bubbles and log off messages, that is,
  bugs 3428, 3378, 3382, 3402, 3223, respectively)
* [bug 3304] Fixed sharing bug (one sharer, no sharees combination)
* [bug 3321] Fixed GUI accepting size of inventory item icons up to 42
* [bug 3477] Fixed player list occasionally not showing every player
* Some minor fixes and code cleanup


-- Build 2005-10-07.1 --

* Added OpenGL rendering
* Added music
* Removed Maximum Night Level option
* Network Statistics put into Windows menu and made more
  'equal' to other side windows
* Fixed expression macro and player list deadlock
  (a nasty one -- caused quite some freezings in previous version)
* Some minor fixes


-- Build 2005-10-01.2 --

* Fixed invalid expiration date


-- Build 2005-10-01.1 --

* Added option 'Use palette windows' (there are no icons in this mode,
  but program works much better with focus changes, e.g. ALT+TAB)
* Added more detailed network error messages
* Text window is auto-scrolling only if in last line
* Improved reaction to fast clicking in toggle mode
* Network stats is not a modal dialog anymore
  (but neither is 'equal' to other side windows)
* Added initial version of auto-update procedure
* Added numpad pseudo-modifier in macros
* Fixed the Wine/Beer Bug
* Fixed parsing of functions in macros beginning with 'set' and 'include'
* [bug 3285] 'Thank' command from popup menu is working now
* [bug 3270] Fixed macros not overriding key that is repeatedly
  held -- macros and F-keys should not overlap anymore
* [bug 3267/3272] Fixed wrapping algorithm for text bubbles with
  words longer than 27 characters (e.g. URL's)
* [bug 3206] Fixed player list flashing monster's name when mimicing a monster


-- Build 2005-09-20.1 --

* Added macro clicks in player list, macro support should now be COMPLETE
* Added local update of full key files and full/partial client files
* Fixed bug with Unicode files having BOM which caused problems
  with the very first line of a macro file
* Fixed disabled create button with fresh accounts
* Fixed problem with string comparison operators (>, < and !=) in macros
* Some minor fixes, code cleanup and speedup (576fps peak on AMD Barton 2600!)


-- Build 2005-09-14.1 --

* Added incremental local update of key files at program start
  (searches updates/ directory)
* Added /screenshot command (so it can be used from macros)
* Added cycling of typed commands history on mouse wheel
* Fixed occasional losing of selection in player list
* Ludification improved
* Some minor fixes


-- Build 2005-08-30.1 --

* Added Find dialog (F3)
* Added Ludification (flipping of bubble's contents)
* 'Convert Mac Macro' has its own directory now (LastMacroConversionDirectory in XML)
* Added 'Windows' menu and 'Show All Windows' (F5) (useful since we don't use MDI)
* Added image checksums
* Fixed refreshing of status dialog prior to game start ('joining the game')
* Fixed death info to refresh correctly
* Menu shortcuts now work while moving
* Hopefully fixed a rare disconnect detection bug after /sleep or /punt
* [bug 2804] Fixed inventory problems - inventory window was not updating
  item count correctly with items that have quantity > 1
* [bug 2802] Fixed parsing of backend share (causing list not to show sharer
  names in bold after reset)
* [bug 2801] Mage icon is now displayed correctly in player list
* [bug 2800] Fixed /label <player> without label parameter - it gives
  the default label now
* [bug 2799] Fixed Unicode->MacRoman conversion tables
* Some minor fixes, speedups and code cleanup


-- Build 2005-08-23.1 --
* Very first open beta
