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              |              What is Clan Lord?
              |              Bonehead DirectionsInstalling Clan Lord |
              All About Role-Playing |
              Evil
 Only a Game
  This is a portion of a story by Joe Williams   1
  “It’s only a game,” Del muttered to himself, glaring at the screen. His
                heart was pounding. His hand flexed on the mouse, afraid to click.   His eyes snatched the time from the menu bar: 4:21 AM. And he had work
                tomorrow. Frick.   He forced himself to think. He’d worked hard to get to the bridge. He’d been
                at his keyboard since 6:30 the previous evening, working his way down the
                Troubled Road to this bridge. The trip had been costly. He was injured,
                fatigued, and low on supplies. But he’d found the bridge, and now the urge
                to step across it was almost unbearable.   But it would be a mistake. Even fresh, he probably was not prepared for the
                dangers across the Gorge. And even if he was prepared, he’d never finish
                before 8:30, when he had to leave for work. And that’s assuming he got no
                sleep at all.   He rolled his head, popping his neck, feeling the tension as his muscles
                stretched. His hand still lay frozen on the mouse. “It’s only a game.”   The only rational thing to do would be to turn back. He could get a nap, go
                to work, and return to the bridge afterward. But what if someone else got to
                the bridge today, while he was at work? And they crossed, and explored the
                area beyond the Gorge? He could return tomorrow to find the area already
                tamed and empty.   Heck, if he went to sleep now, he’d only get four hours of sleep anyway —
                he’d be useless at work. He might as well call in sick.   Del stepped onto the bridge.
   2
  Steve rolled his eyes, dropping the phone onto the cradle. He raised his
                voice so he could be heard over the cubicle wall. “Del just called in
            	‘sick.’ Again.”   Bee laughed. “I wonder what he’s into now. Loser.” She double clicked Clan
                Lord and waited for the net connection to complete. When Sonya appeared on
                the screen, she pulled down the Command menu to get info on Ferdo. Her
                eyebrow raised. “Hey, I’ve never seen this before.”   Steve left his cube to look at Bee’s screen.   Ferdo, Indigo LordLast known location: The Troubled Road
 Current location: Unknown
 Health: Unknown
 Karma: +/-
  “Weird.” His brow furrowed. “Unknown? Is he blocking? I didn’t know you
                could do that.”   “You can’t, as far as I know. I don’t know why he’d want to, really.” She
                thought for a moment. “Maybe somebody’s after him.” She used her sunstone to
                transmit to Ferdo: “Where are you?”   Lord Ferdo not receiving.   Steve, reading over Bee’s shoulder, whistled. “He’s in some weirdness.” His
                phone rang in the next cubicle. “Crap.”   “Hey, watch the language.”   “Yeah, yeah, yeah.” Steve rounded the corner and sat. “Bronze Age, this is
                Steve, what can I do for you?”   Bee turned her attention back to the screen. A couple of clicks later she
                had Sonya casting a spell, teleporting her to Ferdo’s location. The machine
                responded with a telltale fizzle sound of a spell gone awry. Not that she
                expected it to work. She drummed her fingers on the keyboard, indecisive.   She brought up her phone book. She double-clicked Del’s name, and picked up
                her receiver. It rang, twice, three, four times — and Del’s machine picked
                up. “Hi, this is Del, I’m not here right now, but you can leave a message.”   “Hey, this is Bee. Where are you? I know you’re in Clan Lord, but your
                status shows ‘unknown.’ It’s weird. Give me a call, tell me how to get
                wherever you are. Bye.” She hung up. Then she typed an e-mail saying what
                her voice mail just said, and sent it off to both Del and Ferdo. She sighed.
   3
 Caution wasn’t Ferdo’s strong suit, but it was all that was keeping him
                alive. Del had gotten up to get a two-liter bottle of Jolt from the fridge,
                and when he returned he found himself surrounded by three green Dracoids. He
                grabbed the mouse with a little shriek and started clicking madly, setting
                himself for defense, trying to get his back to a tree. He’d thought this
                clearing was safe, but maybe no place is safe across the Gorge.   With his back to the tree, only two of the dracoids could attack him at
                once. He focused his attention on the left one, which looked larger. His
                sword was ineffective, so he zapped it with a Shock Bolt. It froze, stunned
                at least for a moment. His next two slices scored, dropping the beast.   The second one had hit while he was occupied with the first, and he noted
                the poison starting to slow his system. He’d definitely picked the wrong
                place to rest. He Shock Bolted number two, only to find that he didn’t have
                enough magic left. Stupid! He pulled out a wand, the Violet Cold Wand he
                kept for emergencies. He could be dead within two seconds, so he figured
                this qualified. He stepped left, giving him a split second with both
                remaining Dracoids lined up, and blasted the wand at an angle across them,
                freezing them both solid. He sighed with relief.   “It’s only a game.” He sure wished he hadn’t stepped onto the bridge this
                morning. He had no idea how to get back across the Gorge. And it was
                disturbing not being able to talk to anyone — that had never happened to
                him before.   He shook his head. This clearing wasn’t safe. That was clear. But moving
                around was probably even more dangerous. Crap. He was in no condition to
                explore, but so far, every time he’d tried to rest, he’d ended up in even
                worse shape than when he started. He’d been running through valuable
                supplies saved up for ages for a special occasion, and so far he’d found
                nothing valuable at all. Just woods and deadly creatures. This journey was a
                fiasco. He had to get home.   His Jolt, opened but forgotten, went slowly flat.  
   4
  Steve plopped a McDonald’s bag on Bee’s desk and handed her a Coke. “Find
                Del?”   “Nope. He’s logged on, but still off in the weeds somewhere.” She pulled out
                and unwrapped a burger. “I tried everything I could think of.” She took a
                bite of her burger.   “He probably crashed and went to sleep.” Steve took a swig of his own Coke.
  “He might even really be sick.”   “Maybe. That ‘last known location’ bit, though... it doesn’t normally say
                that. It doesn’t say that for anybody else — I checked. I think he’s
                someplace different.”   “I could grab Glorak and we could look for him. We can probably track where
                he left the Troubled Road, anyway.”   “Go for it. I’ve got some work to do, but I should be done about four. I’ll
                mail you my Glasses of Tracking.” She made a few quick mouse clicks. “I’ll
                buzz you when I’m done, and you can pop me in.”   “Cool.” He started to go back to his cube, but turned back to Bee with a
                grin. “I sure hope this isn’t a glitch — it’s kind of exciting.”  
   5
  Del had been in Clan Lord for 20 hours straight. He burned to put his hands
                around the neck of the programmer who thought it would be cool to have an
                area with no save points, no resting areas, and no way out. And chock full
                of deadly monsters with no treasure. “Bastard,” he mumbled.   At least now he saw a sign. A small, wooden sign, with an arrow. “Gazebo,”
                it said, and pointed north.   “Great.” Would it be a resting point? An exit? He shook his head. More
                likely it would be an encounter site — a place to fight a major monster.   He couldn’t fight a major monster. He’d been running away from even minor
                monsters for the past two hours when he could, fighting — and burning his
                precious last resources — only when he had no other choice.   Ferdo had certainly never been in such dire straits. Del had been playing
                Clan Lord for six months now, rising rapidly through the ranks of society.
                He’d been killed before, sure, and set back lots of times. But nothing like
                what would happen to him if he didn’t find his way out soon. If he got
                killed now he’d revert to the way he was yesterday — but without all the
                equipment he had used up over the past 20 hours.   He glared at the sign. It pointed to death.   But it was the first sign of intelligence he’d seen since crossing the
                Gorge. He couldn’t ignore it. Besides, wandering around wasn’t getting him
                anywhere. Even running away, he’d be dead within an hour.   He really had no choice but to follow the sign. He sighed.   He took a few steps north, and saw the woods open into a path. He was on the
                right track — even more signs of civilization. But could it be a trap?
                Maybe he should stick to the woods as he wandered toward the gazebo. It was
                slower, and might be more dangerous, but... the path worried him.   He shrugged. If the gazebo was dangerous, he was probably dead anyway. At
                least he could get some sleep.   “It’s only a game.” He walked up the path.               What is Clan Lord?
  Clan Lord is a world of high fantasy.   As a character in Clan Lord, you are an exile banished to a dangerous island
                chain for “crimes” against the evil Ascendancy of the West. You are one of
                thousands struggling for survival in this strange land, threatened by
                monsters, sorcery, and political strife.   Each exile, cut off from everything friendly and familiar, will choose a new
                path and new goals.   Some will become Fighters, warriors who devote their strength and their
                sword to the defense of their comrades.   Some will become Healers, spiritual physicians who learn the arts of
                repairing those injured in the constant battles against the unknown.   Some will become Mystics, secretive mentalists that study mysterious and
                unknown magic.   All must work together, for the islands to which you’ve been exiled are far
                from friendly. Monsters roam freely, sometimes wreaking death and
                destruction upon the ramshackle settlement you now call home.               Bonehead Directions
  Once upon a time, our manuals assumed that you knew how to run your
                Macintosh. Everyone here at Delta Tao is a longtime Mac snob, so we sneer at
                novices, at least behind their backs.   If you don’t fall into the Novice category, skip ahead to the next chapter.
                You’re special! Or continue reading to remind yourself what it was like when
                you first got your Mac.   So You’re a Bonehead.
  Big deal. We all were once. So what if the neighbor’s toddler in diapers
                knows her way around computers better than you? She can’t even say her name
                without drooling. Generation gap indeed!   A lot of computer-challenged people get Clan Lord. It, like Macintosh
                itself, is approachable. Once you’ve got it going, you can pretty much walk
                around, talk to people, and have a good time.   We’ll try to address all your potential questions and problems here. But
                first, the single biggest trick to learning the Mac:   Try it.   That’s it. No matter how dumb you are, you pretty much can’t hurt your
                computer without overt physical action, like heaving a blender through the
                screen. Your Mac might confuse the heck out of you sometimes, sometimes so
                much you’ll fondle that blender and imagine... but don’t do it!   Anyway, click everywhere. Pull down the menus. Hit all the buttons.
                Generally speaking, if it’s going to do something bad, the Mac is really
                nice about warning you. You can change your mind once you know the
                consequences.   How do I make it go?   Put the CD in your Mac and double-click an Install Clan Lord icon.   What’s a CD?   It’s that shiny thing that came with this manual. No, not that. That’s the
                shrink-wrap. Get it out of your mouth! The round thing, inside the box.   I found it. It seems to be in a case.   Good. Take it out of the case (using excessive force if necessary), and put
                it in your Mac.   It doesn’t fit.   Please, please tell me you have a CD drive. Press the button by the CD
                drive. A drawer will open, with a hole perfectly sized to receive your CD.
                Put it in (shiny side down), and close the drawer. An icon of the CD will
                appear on your computer desktop.   I see it! Now what?   Drag the “Clan Lord Folder” icon onto your hard drive icon.   It’s copying a bunch of stuff.   Good. Now open that folder on your hard drive, and we’ll download a newer
                version of Clan Lord.   Newer version? I just bought this!   Yes, but we improve Clan Lord almost weekly. Your CD was obsolete before it
                was even printed.   How do I fix it?   You’ll need to download the most recent Clan Lord from our web server. The
                easiest way to do this is to double click the Install Clan Lord document and
                follow the directions on the page your web browser brings up.   Double click?   Click on it twice, quickly. You can also just click on it once and go to the
  “ File “ menu and choose “ Open .”   Hey, it’s going!   Hooray. The web pages will take care of you from here on.   The Clan Lord I downloaded gives me an error.   You need System 7 or later on your Mac, with the Appearance Manager
                installed.   I can’t get into the world.   If it’s your first time trying to connect, odds are that something is wrong
                with your system. Possibly you don’t have Open Transport 1.1.1 or later, or
                your computer is behind a firewall and your modem won’t talk directly to the
                Clan Lord server.               Installing Clan Lord
  To install Clan Lord, first drag its folder from the CD to your hard drive. 
  Then open the appropriate Install Clan Lord document and follow the
                directions. It will let you download the files you need to get started.
   Potential Installation Problems
 
 
  We’re usually so brief that the above would be the whole explanation, but
                since we’re trying to fluff out the manual we’ll cover all the potential
                problems you may face in installing Clan Lord.   Why do I have to download stuff to play?   Clan Lord is constantly improving. Between the time we sent these CDs to be
                printed and the time they came back, we had already improved the world a
                lot. And every month we improve it even more. So your very first step is to
                get caught up with our latest improvements.   I don’t have enough room on my hard drive.   Consider buying a newer, bigger hard drive. They’re cool and cheap. As we
                write this, you can get a 4 gigabyte drive for under $200.   I don’t have an internet account.   You must have an internet account to play Clan Lord. They usually cost about
                $20 a month, and will probably be the most useful thing you ever do with
                your computer.   I’m having trouble downloading the current Clan Lord.   Our updater files will probably get fairly large over time, so it might take
                quite a while to download all this stuff.   The web address for Clan Lord is www.deltatao.com/clanlord/,
                in case finding it gives you trouble.   I can’t get the @#%$! CD box open!   Tricky, aren’t they? The fat plastic part is the hinge, so open the other
                edge. Throwing the case at the wall sometimes works. At least we didn’t
                shrink-wrap it.   I don’t have the CD.   It must have been lost somewhere, unless you’ve been doing some stupid
                software piracy where you copy the documentation instead of the software.
                Look for it. Maybe we forgot to put a disk in the package. Maybe it fell
                out. Maybe your dog ate it. (If you don’t have a dog, come and get ours.) If
                you can’t find it, call us, and we’ll gripe at you and send you a
                replacement for a few bucks.   I don’t have a CD drive.   Sheesh, get one. Or you can pass Clan Lord across the network with File
                Sharing or the like. Or you can just put the CD near your computer and hope
                that the information oozes across by osmosis.   I don’t have a PowerPC Macintosh.   You’re starting to get tricky, now. Buy one. You’ll like it.   I can’t read.   You can too! Unless this is the audio-book version of the manual, as read by
                the author.               All About Role-Playing
  Clan Lord is a “role-playing game.”   This means that in the world of Clan Lord, you play a character in a story.
                This character will have a name, a personality, and a mission completely
                distinct from anything you — the player — might have.   Probably the first thing to think about is what gender you want your
                character to be. It doesn’t matter whether you are male or female — your
                character can be whichever you like. It isn’t a bad idea to decide in
                advance, though, so you don’t end up being a girl named “Stinky Harry” or a
                boy named “Karen Redlips.”   Once you’ve picked your gender, select an appropriate name. Everyone you
                meet will judge you first by your name, and the more your name fits into the
                fantasy world of Clan Lord, the more you will fit in.
                 Names to avoid  We aren’t going to tell you what name to choose, but we will try to give you
                some idea of what kind of names to not choose:   Your own name   You could, of course, use your own name, but that’s kind of dull, and “Janet
                Wilson” doesn’t seem quite right as a name for a famous Sylvan warrior.   Off Genre   This means a name that doesn’t fit in with Clan Lord’s high fantasy setting.
                Johnny Laser, Cyberchick, or Nintendo Player are off-genre.   Obscene   Offensive, vulgar, or rude names won’t do. At best, you could be forced to
                rename your character; at worst you might end up being deleted completely.   Variant capitalizations   Clan Lord won’t put up with names like HeNrY, HENRY, —Henry—, or henry. In
                general, capitalize the first letter of each word, and no others: Henry.   Initials   Try making a name, not just a bunch of letters. Remember, lots of the people
                you meet are illiterate, so letters mean nothing to them. You’ve got
                letters; spell it out.   Stupid   It’s embarrassing to walk around for months named something like Ccccccc
                just because you couldn’t think of anything good when you first started.
                Give it some effort.
   Personality
 
 
  Before your character is seen in public, you might want to consider other
                things. What is your character like? Quiet, or boisterous? Friendly, or
                suspicious? Honest, or mischievous?   You’ll get some assistance from Clan Lord as you create your character, but
                you’ll have to put some effort in as you play to make your character’s
                personality strong and consistent.   That’s all you need to do to start a character. Many other decisions will
                come up as your character develops, but at first, you’ll be just like all
                the other new exiles to this land: inexperienced and confused.   In Clan Lord, characters start out the same, and grow more unique over time.
                (In many games, characters start off different, but gradually grow more
                similar.) 
                 Playing In Character
 
 
  Since you’re playing in a world with so many other people, it’s important to
                do the best you can as keeping your character consistent with the world —
                this is called playing “in character.”   In Character   You are playing a fictional character who lacks your experiences. When you
                decide how your character reacts to a person or situation, put yourself in
                the position of your character.   For example, if your character gets killed by a tough monster, you wouldn’t
                say “This game has tough monsters!” What game would your character be
                talking about? As far as the characters know, they are in the world they
                grew up in. They wouldn’t talk about the world as a game. It might be more
                appropriate to say, “There are no beasts so fearsome in my homeland.”   Out of Character   Any time your character exhibits knowledge that they wouldn’t know, or talks
                about something that doesn’t exist in the world of Clan Lord, they are “Out
                of Character.” This might include talking about your web pages, your
                computer, or the latest football scores. Your character doesn’t know
                anything about this stuff, and if you talk about it in the game, you’re
                spoiling the fantasy experience for other people who hear you.   If you absolutely must talk about something Out of Character, it’s usually
                best to whisper it, and precede it with the letters OOC, so people know that
                it’s an editorial aside, and not words coming from your character. For
                example, you might say, “OOC: Sorry about leaving you in the woods — my
                power went out!”   Translating OOC to IC   It’s fun to try to translate “real-world” events so that your character can
                discuss them. For example, if the internet or the Clan Lord world server
                seem to be slow, you might say, “We’re having terrible weather today.” If
                your phone rings, and you can’t play for a few seconds, you might say that
                your character is distracted by voices in her head. If you want to talk
                about the President’s latest scandal, you might discuss that as if he was
                the leader of a far-off country.  
               
              Evil
			    In Clan Lord, a cooperative atmosphere is the rule. In general, you’ll find
                life difficult — but not impossible — as an “evil” character.   For the most part, you can’t attack other players. There are places, such as
                the Arenas or the Badlands, where characters can fight each other, but for
                the most part you can’t injure other exiles.   So how can you play an evil character?   It’s tough. You might rather go play Warcraft or Myth or whatever bloody
                killing game is popular now. You can kill all the people you want in those,
                and after you get it out of your system you can come back and play Clan
                Lord.   Or, if you’re creative, you can role-play an evil character. If you think
                about it, you can come up with something. Some people love role-playing with
                an evil character. Try whispering to them beforehand and set up a “scene” to
                be played out. This scene could end with a duel or battle in the badlands.
                Not all evil characters have to kill people though, of course. You could
                play a Healer that likes to watch people die, and comment on their observed
                pain, or a person that claims to get powers from a dark deity.   Also, while you can’t kill other characters, there’s nothing that prevents
                you from lying to them — and a little misinformation can do considerable
              evil, if that’s your intent.  
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